- Map — 3 Wood at Bench 1. Without it, exploration is guesswork and fog stays fog.
- Crafting Bench 2 — 1 Metal, 5 Wood. The single highest-value craft in the game.
- Bear Trap — 3 Metal. Hunters outrun you, so the trap is the answer, not a weapon.
- Compass — 3 Metal. Navigation home is the most dangerous part of any trip.
- Log Wall — 12 Wood. Cheap structure that changes how a night goes.
- Radar — 10 Metal, 15 Wood at Bench 3. Turns biome trips into planned routes.
Why the Map comes before everything
Because fog is permanent until you clear it, and every step taken without a Map is a step that might be repeated. Three wood is the cheapest efficiency purchase in the game.